Luca Lastrucci – Powersoft
As is the case for most audio manufacturers, 2020 has been a difficult year for Powersoft. The Florence-based audio company was one of the first to feel the effects of the COVID-19 pandemic, as...
Neil Knowles – Elektra Lighting
How did Elektra Lighting begin?
20 years ago, we were the architectural lighting division of White Light. At the time, there was a bit of a move in to make architectural lighting a lot more...
Mike Blackman – ISE
ISE has now been postponed until June 2021. This interview was conducted prior to the announcement.
As the entire population struggles to come to terms with the devastating impact of the COVID-19 pandemic, there is...
Inside View – Vectorworks
Throughout 2020, the COVID-19 pandemic has thrown some challenging obstacles Vectorworks’ way, but this hasn’t stopped the company’s continued advancements. Since the beginning, Vectorworks has strived to meet its four core business values –...
In Discussion – Digital Projection
Digital Projectors have been the cornerstone video display technology of attractions, fixed installations and events for many years, and the technology has developed at pace. Resolution has been getting higher and higher – now...
Bruno Falip – Nicolaudie
Tell me how you first became involved in the lighting industry.
I guess this is something that’s very common for people in the industry, but I started my career as a DJ when I...
Daniel & Andreas Sennheiser
https://open.spotify.com/episode/1ZoMPf3cGuighzYniBSnVy?si=9CBGqAGzQ9ulDE5NvmMBMA
Founded in 1945, Sennheiser began its journey in a small village outside of Hannover in Northern Germany. Laboratorium Wennebostel, more commonly known as ‘Lab W’, was the start-up business set up by Fritz Sennheiser,...
Inside View: Audinate
Audinate’s journey began back in 2003 as a set of ideas from current co-founder, Aidan Williams. Based in Sydney, Australia, the company soon gained approval and backing from the NICTA (Australia’s Information and Communications...
In Discussion: Amate Audio
Immersive audio, or 3D audio, is not just about multi-channel systems or surrounding the audience with loudspeakers – it goes way further than that. It is not simply the switching of channels from one...